BT:High Warlord Naj'entus

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BT:High Warlord Naj'entus

Postby Ramkul » Thu Apr 03, 2008 12:17 am

Abilities
Health: 3,800,000
Melee: ~4500 on plate

Needle Spine: 3 random targets in a cone shape each take 3188-4312 physical and additionally deal 2375-2625 frost damage AoE within 6 yards
Impaling Spine random single target, 4513-4987 physical damage plus a 30 sec DoT for 2750 every 3 seconds plus stun, 20 sec cooldown, lootable

Tidal Shield : Renders Naj'entus immune to everything, regenerates health, deals 8500 frost damage to all raid members when broken, 60 sec cooldown
Berserk (Hard Enrage): After 8 minutes he gains 500% damage increase and 150% attack speed

Preparation/Strategy
One main tank is needed, as usual ranged DPS are more useful than melee DPS. The fight is very healing intensive, at least 7 healers is recommended, depending on gear more may be appropriate. 2-3 of these should focus on the tank, while all others keep the raid at max health.

All raid members must have at least 9000 HP. 10k HP are highly desirable. This is needed to survive 8500 frost damage which the whole raid takes at regular intervals. Frost resistance gear and Major Frost Protection Potions help a lot (but as usual with resistance gear, nobody should nerf themselves). Everybody should have a few health potions and healthstones.

After a standard pull, the melee group sets up close to the boss, and all ranged classes distribute over a large area, each raid member 6 yards apart from everyone else (to avoid the frost AoE from Needle Spine). The melee group should split in 2-3 subgroups so that AoE damage is minimised.

Impaling Spine
Every 20 seconds Naj'entus shoots a large coral cone at a random raid member. The spine paralyses and damages its target until it's removed by another raid member. When somebody is hit by a spine, it must be immediately looted by a nearby raid member. It's possible to carry up to five spines in the inventory.

Tidal Shield
Every 60 seconds (the first time 60 seconds after the pull), Naj'entus casts a Tidal Shield (instead of throwing an impaling spine). He stops throwing needle spines for 10 seconds after casting the shield, but continues to melee. The shield can be broken by throwing an impaling spine looted earlier at it.

Since the shield deals 8500 frost damage to the entire raid, everybody must be at top health before the spine is thrown.

Macros
This is a quick method to throw a spine from the inventory:

/use Naj'entus spine
It's also a good idea to announce the facts of being hit by and having looted a spine:

/say <name> got spined!
And

/say <name> looted a spine!
Ramkul
 
Posts: 6
Joined: Tue Apr 01, 2008 6:14 am

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